In order to create more believable and realistic looking scenes i used a technique called depth of field. This allowed me to put either the front, back or anywhere in between out of focus.
as you will notice the camera moves around in the scene. At one point it is next to the mimes face and very rapidly it pans out the next. so the hard part was to make his hand blur when the camera moves out, but at the same time to not blur his face. The way in which i resolved this was by using the envelope settings, which you can see in the image below.
The envelope settings are near the Depth of Field box. The settings are for Focal distance and Lens F-Stop, altering these two individual settings using the graph editor allowed me to precisely choose what i wanted in and out of focus. Altering these to values can take up a lot of time so i would not recommend leaving this as a last minute task.
More scenes where i used Depth Of Field

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